MakeIt3D Developer Documentation

MakeIt3D converts 2D images into production-ready 3D models using AI. Below is a technical overview of our capabilities.

How It Works

Upload a single photograph or rendered image. Our AI pipeline analyzes the image, infers depth and geometry, and produces a textured 3D mesh. The result can be downloaded in multiple standard formats ready for 3D printing, game engines, AR/VR, or any 3D workflow.

Supported Output Formats

  • GLB — Binary glTF. Ideal for web viewers, game engines (Unity, Unreal, Godot), and AR/VR applications.
  • OBJ — Wavefront OBJ. Universal format compatible with Blender, Maya, 3ds Max, and most 3D tools.
  • STL — Stereolithography. Ready for 3D printing with any slicer (PrusaSlicer, Cura, etc.).

Generation Quality Tiers

TierSpeedCreditsBest For
Quick~60-90 seconds1 creditRapid prototyping, previews
Quick Plus~27 seconds1 creditFast iteration, batch work
Precise~3-5 minutes3 creditsFinal assets, high-detail models

Pricing & Credits

  • New accounts receive 1 free credit to try the service.
  • Light subscription — $20/month, 30 credits/month.
  • Heavy subscription — $50/month, 100 credits/month.
  • One-time credit packs: Starter (10 credits, $8), Pro (30 credits, $20), Studio (100 credits, $50). Credits never expire.

Integration & Use Cases

MakeIt3D models can be used in a wide range of applications:

  • 3D printing — download STL files and slice directly.
  • Game development — import GLB/OBJ into Unity, Unreal, or Godot.
  • AR/VR experiences — use GLB for web-based or native AR.
  • E-commerce — create 3D product previews from product photos.
  • Education — turn diagrams and illustrations into 3D teaching aids.

Contact

For API access, partnership inquiries, or technical questions, reach out at jakub@makeit3d.app.